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The assault continued on, but it would become clearer and clearer to all those involved that the Svengalians' cause was a lost one, as they were pushed back from their walls.
<span class="mu-g"> Due to having their keep burnt, the garrison couldn't retreat behind their last line of defence, only hide in the few remaining towers and buildings still standing. </span>
As the sun was about in its fours, the premises were considered safe enough for you to enter them. And so you rode in through both the outer and inner gates, as was fit for a king.
The losses were harsh but not irreplaceable; the elves had taken to helping as many of the wounded as soon as the fighting had stopped, which would hopefully prevent more fatalities from infected wounds.
The garrison, by contrast, had been reduced to but a few men, all of them weary and weak, looking as if they had opened the gates to the tormentorum by accident, but it was no matter; you were handed the key to the castle gates all the same, not that there was much of a castle to speak of.
While normally you would have made court in the conquered great hall of your fallen enemy, you now made do with your tent, as you had permitted the men to 'salvage' whatever they could from the ruins; there wasn't anything of use within there, or it had been destroyed in the fire.
Yes, this castle, Störholm, would be a thing of the past; you disliked it greatly and would not give permission for it to be rebuilt. In future times, it will be broken apart for its stones and used to build other buildings instead.
But one thing would remain: the fire in the keep had fused some of the stones together. This fused stone would be a reminder of the destitution that had taken place, a symbol of the end of an era. With the sighting of Störholm would come the end of the Svengalian era, at least north of it.
The question of course, is what to do next?
>March directly to meet with the Svengalian relief force.
>Await them here.
>Pull back, withdraw to a more advantageous position north.