Quoted By:
Another week, and more of your time is spent building your foundation. You feel mixed about your results.
One one hand, despite the pills and your profound comprehension of Astral Travelling thanks to Gar Ruk storybook, which you re-read to be on the safe side, there is still a clear lack of opportunities. Maybe Astral Travel is somewhat tied to Inborn True Qi? Or this is just you rationalizing your failure.
Anyway, with your Dantian filling to the brim over the course of the week and your busywork, you withstand the ego blow quite well.
The remaining of your time is devoted to the younger hires. Your initial suspicions are confirmed : enough of them are gifted - you might mount a full-fledge squad of younglings own.
Granted, the four you get in debt for are a step above the other. Wang Zi is clearly suited to be a leader. Talented, strong and likeable, he seems proficient with the Sword and the Spear.
Nu Shou reminds you of Dhundan a lot. His prowess is on par with Wang Zi, preferring axes and hammer. You already mentally place him as some kind of frontliner or champion... If there is anything like a Wallbreaker, messing up especially physical-defense based cultivator, you would have your match.
Tau Ryel, the ginger girl, is lithe and nimble. She's attracted by Twin Blades (especially Hook Swords) and bow use.
Finally, Sheng Seng seems quite proficient with Hand-to-hand combat as well as using the Bo Staff.
At this point, it would be a dire mistake neglecting the rest of their crew, a bit like Yi Norm and the Din twins are not to be underestimated by your future foes.
>Create-a-youngling minigame!
You players are handled the right to create some of the cast
Each player can pick 2 "animals", and 4 "affinities" among weapon, elements, materials.
Picked affinities are removed from the list.
>Animals
Dog , Hare , Ox , Sheep , Snake , Deer , Donkey , Panther , Wolf , Fox , Pangolin , Crane , Crab , Cuttlefish , Ape , Dolphin , Shrimp Dragon (Crayfish) , Fow| , Goose , Elephant , Camel , Cat , Lion , Tiger , Shark , Hawk , Mouse , Marten , Boar , Bear , Turtle , Whale , Horse
>Weapon
Unarmed Sword Saber Spear Axe Hammer Shield Dagger Halleberd Bow Fan Chain Whip Staff Twin-blades Flail Triple-staff Chakram Needles Tiger claws Chain-compound
Meteor-Hammer is the Chain-compound of the Hammer. You can go a bit wild, with whip-swords, rope-dagger and so on
>Elements
Water Fire Earth Wind Thunder Darkness Light Life Death Space Sound Soul Void Ice Poison Time Dream Mist Gravity Growth
Growth Element means possibility but not guarantee for the cultivator to visit Growth Realm
>Materials
Liquid Smoke Rock Obsidian Wood Leaf Blossom Shadow Ghost Silk Blood Crystal Gem Pearl Steel Copper Silver Gold Jade Elemental
Elemental means "made of one element instead of Material". Disclaimer : this suck unwashed ass in that minigame.