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After much investigating of the mysterious endless staircase, the party eventually figures out the trigger mechanism. With some clever tailing with rope- they figure out that the stairs indeed <span class="mu-i">loop</span> you back around when you step on a particular trigger step. The stairs are rough and large- so even tall beings like the Brombles would have great trouble getting over that one particular step. However, the magic doesn't really like teleporting people when its being watched- especially not when other people are touching you and potentially breaking the connection. By tossing up a particular dwarf and pulling people up, you manage to overcome it. Lot of trouble for security- but then again if you can float on command like a mighty wizard like <span class="mu-i"><span class="mu-s">Arabamnon</span></span> could, it would be trivial.
The Crown Crusaders make their way past the trick step- and begin to ascend the staircase. However, it still feels pretty endless. As you climb and climb, going around in circles over and over, everyone starts to sweat and become tired- winded from the long hike up this staircase. While there is worry everyone is trapped on an endless staircase again- Lad's markings make it clear they are all making progress.
This staircase is still unnaturally long though. It becomes clear from just how long it is taking that you are indeed, literally, climbing this mountain from inside. There are no landings or chambers, not even resting places- just an endless spiral magically tunneled through the core of this mountain towards the top. After hundreds upon hundreds of steps- everyone except the <span class="mu-i">Brombles</span> are exhausted!
<span class="mu-s">Rules</span>
While <span class="mu-i">Exhausted</span>, you must add +2 to your next Hazard roll. This effect persist until you can make camp or sleep. Brombles, who can walk a few weeks after they are born and spend all day trodding the highlands have no issue climbing these steps and are not tired at all.