>>5894441Icarus' Temple - Lv 3
Blessing: Wing of Ascent
Those blessed by Icarus gain the ability to fashion lightweight wings, enabling them to explore the skies with ease, surveying new territories and discovering hidden resources.
Solara's Temple - Lv 2
Blessing: Lightbearer's Aura
Devotees radiate a comforting aura of light, providing a sense of security and peace to the tribe. This aura also aids in agriculture, promoting bountiful harvests.
Zephyrus' Temple - Lv 2
Blessing: Swiftfooted Pioneers
Zephyrus bestows increased agility and speed upon individuals, allowing the tribe to cover vast distances quickly and efficiently during their travels.
Farmers generate food for 5 people each, provided they have livestock to help them.
Without livestock, farmers generate food for 2 people.
Solara's blessing increase the multiplier by one (6 people with livestock, 3 people without)
As long as we have a food surplus, we can trade food and our population will grow.
Artisans generate wealth. 1 artisan = 1 wealth.
To get more artisans you need to train them.
One artisan can train a new one by taking an apprentice for two years.
Livestock grow by about 1% per year. We can increase it to 4% by intensively breeding them.
Warriors cost 10 livestock and 10 wealth upkeep per year each.
Each turn I will roll 1d100 if I roll above morale there is a revolt.
The men of the tribe take up arms to defend it if there is an attack forming a militia;
morale influences how good or bad they will fight against their foes, giving bonus or penalties on rolls.