So, just like during the last quest, I've found myself with an abundance of free time, and thus I've taken it upon myself to write up another stat audit / analysis of the quest's MC. I suppose you could consider this my Christmas present. Hopefully, starting this project earlier and keeping it updated as the quest goes on will make things easier to track instead of rereading the entire quest three or four times to ensure the numbers are straight.
https://docs.google.com/spreadsheets/d/1c7F--SKfx3qJAb8wuOAetfPGiJQyuGu2Ph-e1MuKfes/edit?usp=sharingThus far, there aren't any discrepancies with the numbers (provided the Speedwings vote wins, anyway), so I'll instead talk about our stats. Compared to the 'average' Tristain, we have slightly lower DEF and LCK, but equal or greater stats in all other aspects. All-in-all, we're shaping up to be the genetic monstrosity our dad always wanted us to be.
If we take our current stats, and add the average stats we would gain for the next 26 levels, we can get a projection for what Tristain could look like when he's Level 50-- max level, essentially. This does not include Statboosters, Promotion Gains, 'Feat' Bonuses, Legendary Equipment bonuses, or Ava's Drops / Maturity Boosters, and rounds off.
>Tristain d'Rusalka>Level 50 (Hypothetical) Average Lord (MAX)HP: 54 + 31.2 = 75 (120%)
STR: 28 + 16.9 = 55 (65%)
MAG: 18 + 10.4 = 28 (40%)
SPD: 17 + 7.8 = 25 (30%)
DEF: 20 + 15.6 = 36 (60%)
RES: 15 + 10.4 = 25 (40%)
LCK: 14 + 14.3 = 28 (55%)
Which is pretty insane, statwise. It'll likely grow even greater than this, though. His middling speed can be compensated with the Crest of Indech, and his offensive stats are crazy. As a comparison, here's Level 50 Blair, and Level 50
Rex.
>Blair Weaver>Level 50 Seraph Knight (MAX)HP: 73 (100%)
STR: 35 (50%)
MAG: 34 (60%)
DEX: 32 (55%)
SPD: 47 (75%)
LCK: 35 (40%)
DEF: 31 (60%)
RES: 27 (50%)
CHARM: 40 (55%)
>Spells:Forseti (S Rank, +20 DMG, 30% CRIT, Enemy attacks will miss you for 1 turn, 1 Use)
Fire (E Rank, +3 DMG, 10 Uses)
Thunder (D Rank, +5 DMG, +10% Crit, 5 Uses)
Aircalibur (C Rank, +3 DMG, 3x DMG against flyers, 5 Uses)
Fimbulvetr (B Rank, +12 DMG, +10% Crit, Area of Effect, 3 Uses)
Bolting (A Rank, (+12 DMG, 15% Crit, Long Range Siege Magic. 2 Uses, Range: 20)
>Inventory: Gungnir (+20 DMG, 10% Crit, +2 STR, SPD, DEF), Axereaver, (+8 DMG, +40 Avoid against Axe Users) Magic Staff (+5 to magic attacks), Blessed Lance (+7 DMG, Heals 5 HP every turn), Delphi Shield (Negates Flier Weakness)>Rex d’Rusalka>Level 50 BarbarossaHP: 120
STR: 42
DEX: 40
SPD: 39
LCK: 35
DEF: 37
RES: 30
Weapon: Gae Bolg (+20 DMG, 10% Crit), Delphi Shield (Negate Flier’s Weakness)
Skills: Dragon-kin Wyvern (DEX based chance for Wyvern to launch a fireball or wind attack), Crest of Indech Level 3 (30% Chance to follow-up attack)
Of course, this only looks at the numbers-- there are other factors too.