Quoted By:
<span class="mu-r">"Let's run- quick! Sail against the wind at an angle. We can cut it better then they can!"</span>
"S-Sail against the wind? Wha-"
Due to your relative <span class="mu-i">lack of skill</span> in sailing, and not having the most skilled crew, you find that trying to cut the wind at a sharp angle is very difficult. You can't get away quick enough before a cannon shot rings out. Across the water you hear a woosh and then instinctively duck down as you hear a loud crack.
<span class="mu-r">"Chain shot! Our mast is immobilized!"</span>
The pirates managed to sneak within range and then firing a single shot- enough to knock out your ship's sail. It's a specialized type of ammunition made of heavy chains that whip through the air and are designed to wrap around and break tall and thin structures- exactly like a sail. You can't get away now.
"Captain! They're going to board us!"
<span class="mu-r">"Damn... bring up the muskets!"</span>
Whenever a <span class="mu-s">fight</span> breaks out, you have a choice of options. Every <span class="mu-i">option will result in casualities</span> among your crew, starting with your nameless generic crew first, before moving to named characters, and then yourself. While every choice results in causalities, some are better then others given the situation. What do you order the crew to do?
>Charge!
>Skirmish
>Form a line and fire volley
>Insult & Threaten
>Surrender