>>5881787>>5881922On the theme of seeing the invisible, The SECRET WORLD etc and the CHOREOGRAPHY OF MAGIC, I prefer for an understated approach hehe.
Nowadays in the age of generative art and LLMs when people have become benumbed to the transmundane, everything sprays pretty videogame Unreal engine particle effects it is hard to truly unnerve people with spectacle. If a gadget can do it or a phone app, it is not magic, ie you fling a fireball... so, a frag grenade? I suppose there is the Mage Ascension type approach, the magic doesn't look like anything, it manifests as peculiar coincidences and timings - instead of Neverwinter Nights dnd Finger of Death, an amazing murder spell would just be, CAR CRASH lol (or if you want a medieval hedge magic curse equivalent, being run over by an ill-timed oxen cart or something)
I am ashamed to say having lambasted the dnd film lol
>>5880331 I have watched all of the amzn wheel of time seasons resisting its cringe-horror throughout and hoping for some better bdsm scenes but there are some good magic explosions and things, I was actually trying to compile a library of cool visual inspirations for magic effects in films and videogames (eg the gif here
>>5880515 ) Videogames generally do this well I loved all the spell animations in Pillars Of Eternity and Deadfire, Dark Souls also has a few good ones (I quite like the Gravelord Sword dance miracle hehe) but then there are the soulless ones too like vanilla Skyrim blue energy ball white energy ball red energy ball noooo.
So Wheel Of Time predictably goes down the completely unsubtle metaphor of THE MAGIC THREADS IT IS THE WEAVE LOOK CAN YOU SEE HOW MAGICAL IT IS NOW AAAHHH OOHHH AAAHHH LOOK I AM WAVING MY HANDS AND GESTURING AND CROUCHING MAGICALLY I do not know if this is actually even magic