>>5639519>>5639529>>5639552>>5639602>>5639633>>5639958>Boot these cowards ahead to stake Sacrifice out for you. A whip of your tail gets their asses in gear, scampering off towards club Sacrifice while you and Jubilee mosey on along in their panicked wake.
"You'd better have something by the time we find you! You don't want to <span class="mu-i">know</span> what some in the Second Circle do with their slaves~!"
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A tall, sharp steeple, long windows of monochrome stained glass, and a perimeter manned by mean-looking fellows in ancient armor and war paints. While the majority are armed with the weapons they held in life, some among them have managed to get their hands on more modern weaponry, likely stolen from other Sinners. It really is a jungle sometimes. Make you wonder how they keep from going under.
Probably the guns, they look pretty mean.
The two of you look down at a hastily drawn map on the floor, presented by three groveling Sinners. The diagram details what all they could see of the inside through the windows, as well as particular areas to steer clear of and some suggested points of entry. All in all, for them only having a few minutes to put it all together, they didn't do half bad. Now let's see here...
>Head for the main entrance. Thankfully there's no bouncer here, just a full squad of armed and dangerous pagan warriors. It's not the smartest approach, but it would be pretty badass to storm the front door.>Creep inside through one of the back windows. Looks like you could climb to an open pane to slip into the untrustworthy rafters above the main dance floor. You're pretty light, and Jubilee can float, so you'll probably be fine. Probably.>Duck underground through the sewer system. Sure it's gross, but it's likely the sneakiest way in for a sneaky little Imp like you. The biggest issue with it is that sewer access leads into a part of the club the trio couldn't map out. Mysterious.>Write-in