>>5753008>we are coming to the end of our first thread does any one have any feedback they would like to share?You're doing great OP, I enjoyed this.
I'd suggest an update on our inventory every time there's a procurement or loss, we don't know how many gun trucks we have right now for instance. Secondly with some of our resources being gauged vaguely, there's no guessing as to how far we can take them before we'll have to get more, and we don't know how much ammo we used after we chose to use our gunships preemptively as opposed to yielding, and I would like to.
But if you don't want the resource management aspect to turn into a spreadsheet simulator, it won't make this any less enjoyable.