As you loudly shout and try and intimidate this tearful and sobbing (former?) employee, your mind is suddenly drawn to the old rpg forum thread, and what the autist Kospel and Lil Guro with his disturbing anime avatars as Bish09 might make of this situation. They are probably playing some completely not plagiarised or copyrighted or pirated game like Magus: The Ascension right now, because vampires and masquerades are a bit cringeworthy and died out two decades ago. Why is it that in all rpgs, the option is always to intimidate? Do you intimidate people on a daily, or hourly basis? You wonder if in real life, people often try to play the victim. The psychology of learned helplessness. Perhaps you could try being weak and pathetic - feigning injury, or distress. Hiding your true power. Maybe by playing the victim, pretending to be weaker than you are, you can entice others into sympathy, lure them into giving you what they want...
Is this evil? Is this what the Betrayer is like, what the Betrayer wants?
(As the Magus you do not speak with the voice of a mortal. Used correctly, your actions, words and even thoughts can unmake reality.
>>5121985 )
( The Orationist Seer has detected suspicious activity in this area - she is investigating. You are not entirely certain what this faction is like... you generally tried to avoid their attentions in the past. But you have a feeling the Orationists have some power over speech and thought.
If you loudly announce your abilities and status, the magic of the Orationists may detect you. )