>>5385293>>5385293You start to tinker with your spawn genes to see if you can develop the ability to see through them.
You have lots of mishaps until you can isolate a gene cluster that sort of does what you want.
Of course, more features mean higher energy consumed, requiring more food.
Antenna Brain! - allows you to send orders remotely to your spawn. Cost: 10% extra food per unit.
Two Way Brain - allows your spawn to send you messages remotely. Cost: 40% extra food per unit.
Sense Sharing - allow one or more senses to be reliably transmitted between you and your spawn. Cost: 50% extra food per unit.
You need to spend one extra action coccooning yourself if you desire to implement these or other changes. Your current food requirements are 30 food per generation.
You may also create a new strain based on either the worker template (1 food per generation), the warrior template (5 food per generation) or the queen template (30 food per generation). You may also develop a new template altogether.
A unit that only has sense sharing will give a full account of its recent history upon contact with its vomit.
Many drones start to go missing. Others return wounded. Likely hit by rocks. Who tossed rocks, unknown.
5rd Generation.
~170 workers ('Drones', damage 1)
5 warriors ('Claws', damage 5)
FOOD: 180/340
> Spawn more workers> Spawn more warriors> Spawn new queen> Build (vomit silo; other, specify)> Explore (swamp, beyond)> Mutate! (Antenna Brain, Two Way Brain, Sense Sharing, specify)> Write in