>>6135103>>6135427>RPG adventurers>professions, classes, careers>not in employment...?Something which always struck me as peculiar about rpgs, it is the obsession with lifepaths careers professions skills employment etc, whether it is dnd or traveller or or Cthulhu or Burning Wheel or Shadowrun or even World Of Darkness (which with the myriad proliferation of allegiances of lineages and bloodlines etc it is basically mechanically the same gameplay effect of dnd careers archetypes etc).
Every rpg lorebook begins like an HR recruiting manual.
So on the one hand you have this apparent verisimilitude, eg look oohhh our comprehensive rulebook 400 pages lets you be anything!
You can be a druid or a warlock or a detective or a librarian or a space pilot! It is like a careers fair!
Maybe it is just a deep innate vulnerability, the need of players for a sense of belonging, affiliation?
But if you think about the people who "go on actual adventures" actual adventurers, they would likely be UTTERLY MENTAL. I was actually trying to think of a "real life rpg adventurer on a quest" the other day, immediately the first person who came to mind was that unhinged man Ryan Wesley Routh lol who went to Ukraine came back and then got caught trying to assassinate Trump on a golf course lol. Basically he is like a real life "rpg adventurer" (maybe not a successful one? Or did he succeed?)
Similarly, the base class background of actual adventurers would probably be closer to the archetype of this anon
>>6135103ie by definition, they exist outside the rules, outside the system, they probably do not have many social or familial ties (unlike the modern PBTA trend, oohhh lets all establish friendship and relationship bonds yay! lol) the adventurer is probably some violent unhinged outcast fanatic ON A QUEST I HAVE A QUEST GAH!! who has ruptured all ties to society in their obsessive monomaniacal sense of mission. If you are a detective or a soldier (maybe even a mercenary) etc you are not an RPG adventurer because you have to follow the rules, the hierarchy, you are subordinated to the narrative world logic of the system so you are probably an NPC.
Also, all criminals are by definition adventurers. (It is the OSR gold=xp thing, the only rpg class is thief - but I would argue fanatics are also adventurers, think those wfrp flagellant horde people lol).
An actual rpg adventurer would probably not belong to any definable career, and would appear as a completely insane lunatic to all conventional people