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>Strategy : 20
A mix of common sense and divination magic bring you a clear vision of the beginning of the battle to come.
Sending forward the weaklings, the elite troops pack will walk behind their meatshield; both groups holding wooden ladder.
The slingshoters will open in arc on the west and east flank of the melee fighters. The west pack will use a rocky ridge as an impromptu coverage while the east pack will walk while out of range to position directly on the east of the hold.
The real menace remains the bell rider; your visions indicate magics such as turning the sling stones into unhealthy green things with a nasty smoky trail.
You see several path in your vision; one where you get shot down by the pellets and one where they fail to reach you thanks to your windshield; allowing full aerial supremacy only contested by the priest sickening arcana.
You also see the ridge collapsing, trapped by green's geomancy.
Good thing your vision indicated that.
>2 anons roll me 1d20 for green; DC 12 thanks to the crit revealing exact location to sapper
>Also, still waiting on tiebreak for giving or not the riffle