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Of course, you must not take your Triumph before your victories. This door before you is obviously in the sights of the security-surety, so unless your plan is to just endure strickening strikes for the entire breadth of the room, in the fain hope that you can find some blind spot - in the darkness, while you will be going out of your head with fear ... no, no - you are definitely going to have to figure out some other way to win through the operating envelope, one that does not entail having your mind roasted like a chestnut by this damned security-surety. But how?
Well ... the exact same way that you would win your way into any other trapped or guarded room. Find another door - or failing that, make one. Though, quite honestly, if it came down to having to batter your way into the room, you might find yourself seriously reconsidering enduring your way through from this door instead - or at least trying to come up with another plan. You are quite keen on leaving this house as close to the way your father left it - and bashing down a wall, or going through the ceiling or the floor seems very likely to make a lot of movement through the operating envelope. And that is not even considering your complete and total lack of appropriate equipment for such an undertaking. Aye, your best bet is to find yourself another door, not to make one ... though it does occur to you that this is presumably a bedroom, which typically do not have multiple ways inside. Then again, how much of this house has been <span class="mu-i">typical</span>? Buoyed by that thought, you approach the room to the immediate left of the glowing door, looking to make short work of this - but when you open that neighboring door, you find nothing but impenetrable darkness waiting for you, no matter how hard you squint and strain your eyes.
No matter. You turn on your heel, and approach the nearest of the sconces on the opposite wall - then you turn on your heel again once you realize that you don't have your snap-sparker in your pocket any more, that it is in your rucksack. Rifling through this new acquisition in gloom of the hall is not the easiest task you have ever set yourself, but you do eventually manage to find the thing. You then return to the sconce, bring the snap-sparker to bear ... only to find that you cannot get a drip of oil into the lamp. You spend what must have been three minutes fussing over the damned thing, looking for a catch, a release, a stop-cock, something that was keeping the oil from filling the sconces reservoir ... all to no avail. Worried, you then head to the next nearest sconce on the wall opposite to the door that you intended to go through - only to find that you cannot get that one to light either.
Of all of the stupid things to stymie you, a lack of light has to be the dumbest. Frustrated, but with no other option, you hold the snap-sparker aloft, and pumping its wheel, you walk yourself into the room.