<span class="mu-s"><span class="mu-r">}}BIGG BUGG{{</span></span>
>HIT for 19dmg x 2>Bigg Bugg -6 Dur, -6 HP>29 Dur 65 HPYou don't think, you drop to Carrionpede, speeding in like a runaway blender, coming up so fast you come up under where its head ends.
Noiffy n Daggy get going. You're not sure if Buggz have tendons, but they got joints like everfin else, so you get your combos on starting with the forelegs.
When you dispatched the Bug Patrols above ground, you already got the idea that Bugs' Natural Armor resists slashies; you need a smashy or a real gudd stabb innada tendies to do real damage.
THIS Bugg got Natural Armor thick as your thumb's length almost; it's as good as Fighty Hevvi Kans
fullplate.
Your hits do damage, no doubt, but it's not deep as you like, and you can't do the Carrionpede's signature diggy <span class="mu-r"><span class="mu-i">TWIST</span></span> even wiv your blades stuck in.
It screeches, jerking its legs back, its hedd-leggz waving wildly, big sikky mouf bits clacking and scissoring.
This might hurt a bit.
<span class="mu-s">[TACTICAL DECISION]</span>
>FUGGIT, KILLYKILLY SUICIDEY>STABBIT TILL IT HURTZ>Attack normally>Defensively?>Offensively?>Flank the fatty>It carnt bite where it has no mouf>2def rolls>MOAR OWW I CHOOSE YOU>1def roll only>TIME FOR BOOMBOOMZ>1def roll only>need one more turn and success to light a match>NOPE>run the circumference of the room looking for an exit? (2def rolls)>get back up the landslide, make for the ceiling hole? (1def roll; Bigg Bugg will only make 1def roll to chase you)>NOOOOPE>{POPUP} out of here >2def rolls>3turns needed<span class="mu-s">[ROLL]</span>
>2D100>Carrionpede Hit Chance bonus +4>Toady 16/16hp, 8/8Dur>5/6 Helff Gluggz (heals 4hp per swigg; one turn per swigg)>If it breedz, we can pluppit.>>6114061>>6114041>>6114002>>6113890