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One thing’s certain: you need a solution! You’ve got a hostage who’s bound to wake up any moment, an injured Machinist who isn’t fit to drive anymore, a ‘go’ pedal welded to the bottom of the cabin, and a roof-wielding Skog who’s currently the one thing between you and getting skewered!
What’s worse, every attempt you make at dodging darts from your persistent pursuers sends you slamming into a guardrail–and you don’t need to hear the sparks fly to realize the path’s getting slimmer by the moment! With your problems increasing and solutions diminishing, you turn to Volka with the only thing you can think of!
Vol, you bark as you struggle to hold the cruiser steady amidst a dart shower, the roof–<span class="mu-i">DROP IT!</span>
“Huh? But what about the dar-” Her eyes light up as you manage to gain a little more distance from the Cartel! “OH! Sure thing! Sheesh, why didn’t <span class="mu-i">I</span> thinka’ that… silly Volka-”
NOW, PLEASE!
As Volka drops the ceiling onto the catwalk, you can’t help but steal a glance behind you to observe the fruits of your labor! You’re almost glad you did, too–as the roof shield clatters onto the catwalk, both cruisers trailing you act simultaneously!
One simply tries to barrel through… and for a moment it seems like it’ll work! Lurching forward as the roof of your cruiser crunches under whatever’s propelling the vehicle, the Cartel Cruiser gets about a few strides before violently <span class="mu-i">JERKING</span> forward and tumbling like a pebble down a hill!
For several seconds, a series of metal crunches fill the air and don’t stop until the cruiser does… and as it tumbles its last, its interior becomes deathly silent!
Cartel Crew #2 isn’t too lucky either–skidding to the side in a vain attempt at dodging the massive obstacle, only panicked shouts and screams leave the vehicle as the driver loses control… and in his desperate attempts to straighten the wheel, he sends himself and his peers crashing through a guardrail and down to the massive steambath below!
Where two cruisers fail, the remaining one succeeds–breaking through the barriers formed by their crashed comrades and the roof that caused it, the Cartel Goons lose a bit of speed after an unsettling ‘<span class="mu-i">CRUNCH</span>’ rings out from the front of their cruiser! Nevertheless, they persist, but now you’ve only got one last group to deal with!
… and no shield...
… and no idea where you’re headed.
As if on cue, a series of reverberating ‘<span class="mu-i">CLANG</span>’s ring out in front of you as you feel your cruiser cruise down a rapidly-declining slope!
“Errr, Mor-”
You know, you calmly reply as your claws scrape divots into the wheel, and you’re thinking!
Your pursuers aren't slowing down either, but it’s do-or-die time now! The question is, what DO to NOT DIE?
>Keep driving! Don’t stop!
>Try to grab the hostage and Obber and bail out!
>Just bail!
>Shout for Rezzie!
>Crash your cruiser into the side to stop!
>Write-In!