>>5695880QM: the fuel % roll was for 3d10, but no worries! It was a fairly good roll, I will just take the last few digits of your 3d100 rolls to give
>Rolled 68, 7, 77 8+7+7+70 = 92 (% fuel remaining)
So the next time you fire the flamethrower, you must roll strictly lower than 92; if this is the case, then that roll result becomes the new available fuel level.
If the roll is equal to or greater than 92, then after the burst ends the weapon is fully depleted.