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When I completed videogames, I always sat through the end credits (maybe autism lol). The credits are really long in modern videogames, thousands of people, third party studio contractors... but every now and then you would get a reward at the end...
(evil DM taunting begins lol)
There was a secret post-credits mission this time round. This was the lesson Yargai was hinting at. If any anon mentioned or questioned Orbis Tertius, I would rewrite... The epilogue would be very different. The drones and space stuff at the tech conference was a distraction lol. Orbis Tertius meant that you understood what was really happening with the Tower and all the Magus powers and film references. Did it feel hopeless at the end? No weapons, no allies, no idea what questions to ask before facing unfair execution probabilities as Yargai relentlessly loaded more and more bullets into the revolver? Look again at the text and what was coming. Your actions might have changed which faction delivered the execution, who was executed, but not the ultimate conditions of your victory or defeat (riot destroying the tower). The Serpent clue in Yargai's eyes, the exposition in the art gallery, the emptiness, the hollow chamber, the scene from Collateral which I even linked a clip of on youtube, the guard voice who tells you this is what it is all about, the gang execution... The clues and the warnings were all there.