>>5920499>>5902210>SCIENCE FICTIONA weird idea I had is this: so a major sci-fi theme is about the synthetic becoming real, whether it is Galatea / statue of Pygmalion coming to life, Frankenstein's creation, even Pinocchio or Ghost in the Shell etc.
But what about the opposite, instead of a naive cyborg machine waif yearning to become human, imagine you are some human who has only ever experienced machine intermediated reality, you grow up in some oversaturated sensory hyperstimulus world of generated AI video reality, like a Baudrillard world. (Perhaps this is already the world we live in? eg reality differs from the depiction of this webm
>>5928277 , romance sadly does not manifest like a Jane Austen novel) Perhaps you are in for some FUTURE SHOCK (or the primitive antithesis, paleo-shock??) when reality differs from your techno-intermediated understanding of it...
I had a weird notion of reality intruding on the virtual whilst playing Arena Breakout. You see, in most of these shooters there is a real-time ping indicator, in green (low latency), yellow, red (extreme lag). So in a military simulation game where there is otherwise minimal HUD (no ammo indication etc - you have to manually check magazines and re-pack / reload every bullet) someone worked out, this ping or network connectivity indicator is like a ghost proximity hostile player indicator. Say you start off the match and your ping is green at 40ms, then drops to 16ms. This highly suggests that all the real players have extracted / been killed, and only computer bot guards and mercenaries remain. If your ping suddenly spikes to red >200ms, it is like a ghost detector lol, probably crouching somewhere nearby in a bush or beneath stairs is the awaiting arrival of a horrible murderous human opponent ambush. It is sort of the boundary between the real world manifesting in the cyber virtual world.
webm related is a completely AI generated video, from OpenAI Sora text-to-video