>>6065589“Dal! Cleo! Are you alright?!” Your Ops officer cries from your comm screen. “That thing was lightning fast! Surely Void Wyrms aren’t meant to be able to move like that!”
“We’re okay, a bit shaken but the Wyrm only got our shields.” You reply. “Like I was saying, for now we should be cautious and figure out what Guard is doing with it.”
“S-sorry, Sir…” Cleo pants, abashed. “I thought you wanted me to hit the bastard before it was ready for us.” She straightens out your dizzying flight path, rejoining your wingmate in pursuit.
“Never mind that, Lieutenant.” You sigh. “Just try to stay out of arm’s reach from now on.”
“Sir, we might not make it as far as the asteroid field if it continues to strike at those speeds.” Coen states coolly.
<span class="mu-i">Wyrms damn it, he might be right.</span> You think, trying to put together a strategy to defeat the possessed creature before your time runs out or it atomises you.
Before you can issue any other others however, the comm screen fuzzes and a glitchy error ID pops up.
<span class="mu-i">Is it Guard trying to distract us?</span>
Instead of the booming monotone you expected, you can barely make out a high, nasally voice. Your initial thought is that it’s Kiro trying to break through some interference but the pitch is slightly off. The audio is extremely cracked and warped and you can’t quite make out what it's saying but you think it's some kind of warning?
You’re going to have to fight but considering the machine-like speed of your opponent you won’t be able to plan far ahead. How can you predict where it will strike next?
And what will you order your crew to do?
<span class="mu-b">Only <span class="mu-s">one(1)</span> BASIC or ADVANCED action may now be selected per crew member. ([ORDER] may be performed with a single ADV action.)</span>
>Input commands.