Quoted By:
>SELECTED: How Eustace and Militades have fared personally. People are generally flattered by questions regarding their own advancements, though in truth you are curious as to how their relatively lowly position as commanders of a small a foreign expedition compares to their current ‘Exalted’ position. What privileges and responsibilities do they now hold as a result? You’re also interested in knowing more about them generally, their upbrining and personal stories. Like you, they are a sort of nobility, but of a breed so alien to your own experience that the distinctions intrigue you. [Eustace and Militades] some of the write-ins seem aimed at other subjects, but some are on point so I’ll leave you with the benefit for those and the others unanswered bar further success
<span class="mu-s">Persuasion Roll – Kyria Eustace</span>
>Amenable Target / Higher Social Standing 40DC
>Fashionable Attire (Foreign Subject) +0DC, +0 Re-Roll
>Came Armed +5DC
>Orator +20DC
>Injured (whip marks) -5DC
>Write-in (questions/recognise elder woman) +10DC, +1 Re-Roll
>Kyria Eustace: Caste Superiority +1 Re-Roll
>70DC
Double Fail = Guard Down. +2 Adverse Re-Roll to any counter-intrigue attempt.
0 = Bumbling barbarian. Kyria Eustace eventually grows bored of the truncated conversation and you, a passing exoticism that has now become tiresome. You get little in the way of answers to your questions before your required departure is made clear.
1 = Well-behaved guest. Kyria Eustace and you talk for some length on the subject, but her answers are politely guarded. You find the experience educational, but not so much that you couldn’t have read the same in a book or heard from someone else.
2 = Extended Invitation. In addition to answering your questions as good manners require, and answering hers satisfactorily, you are invited to remain here for the night as a guest. A tour of the island is planned tomorrow and further subjects to be discussed at your leisure.
3 = Companionable Confidante. You As the sun dips over the horizon and dinner is brought in, the conversation grows animated and the ice between the parties is truly broken, despite the translations Kyria Eustace shares more than perhaps she otherwise would. Or should.
Double Pass = Friendly Conversation. Nil counter-intrigue attempt required this round. Vancewell bonus.
3 rolls of 1d100, kniggas. You have ONE re-roll. There is ONE adverse re-roll.
<span class="mu-s">Bar bar barbarians…</span>