>>5587486>>5587500>>5587559>>5587747>1 Success + Healer's heart :You focus your energy and your head slap was actually an heal slap. However, you're mad worry and the mean of delivery was not optimal...
>Verthicha recovered 2 wounds"<span class="mu-g">Thanks, brother!</span>"
Anyway, you start monitoring together the adventurers.
Your brother use a pit of quicksand to draw the layout of his underdungeon and move small colored rocks representing adventurers.
"What is that?
- <span class="mu-g">Inspired from gamenights!</span>"
Well, you thought he barely understood how the game worked, you even had to make a few set of dice color-coded green for success, white for failure (he insisted) for the difficulty of what his character was attempting and he kept forgetting a human fighter have no wings nor breath. Surprising he picked wargaming skills out of every basic things he can't do.
The group is scattered and almost disposed.
The miner got caught in a collapse, and the ork lead a scary bloody charge that splitted the group, while Cargnorm get out while dragging a barely alive high elf by the ankle.
The remaining adventurer met the friendly neighborhood spiders, and only the lumberjack and the wood elf made it.
"<span class="mu-g">Elf uses staff... Methinks spell find out</span>"
You feel a deep tingle in your body. There is something with that spellcasting close to you.
"Lead me to the out of the dungeon. Now".
Your brother complies. You make him go the fuck away, and greet two extremely worn out adventurers. You feel a bit bad seeing the light of hope disappearing from their eyes at the instant they see a Crystal dragon after barely making it with their lives.
>Attempt peaceful communication. This are skilled individuals you can maybe turn to your cause? You'll need every drop of blood in the forthcoming battle, even if it comes from people affiliated with dragon slayers.>Dragon slayers gonna dragon slay. Kill'em, but point out it's nothing personal and their death will help the Grand Plan