>>6128688Occupy this spider ruins hex heavily, and do research on the ruins’ interior. Also make and defend another hive in the desert, so as to later support the arrival of Zabacraw, the great tool of genocide against the disgusting mollusks.
>2: Explore and make swift occupation of the ruins in the north.What else is in the ruins in the north? Send a small search party to stay, and with a lone messenger to return to the capital, but there are more important matters for the nation to attend to at this time… Such as the neighboring Venk civilization. Men, who are just a little like cows. Who ever heard of such a thing? We have not much use for these biological features, but maybe their strength and smarts could help Us cooperate with them? For now, We choose to lurk, cruising by krawl vortex, in the shadows just outside where our borders meet, conglomerating into taller vortexes outside the ruins nearby.
>1: Dig deep in the desertMake another hive, with a fungal colony to supply nutrients for the troops’ survival, spread, and cell reproduction.. The standard chasms with excavated, carved out networks of beams, connected together by nodes, from heaps upon heaps of excavated natural stone between the tesseract structures.
Make sure to dig deep enough to hit the water reservoir! And look out for fossils of fish… Zabacraw, the destroyer, and Zabatar, the fish chariot rider krawl amalgamate living inside it, may once more swim across the sands to bring about great ruin, should all go according to plan?
War/Diplo: address Vitruvians
What are these new amalgamates? We hear they are of anti-magic, but what all of that may entail for Us, We are not fully aware at this time. It seems as though they have many arms, like Us. We assume anti-magic would bar Us from using very specific blessings, possibly including the ability to copy the remains of others?
(There will be Diplo rp for this + Venks in the discord soon)