>>6158028“Do you require anything else, Hero?” the clanswoman says, her shaggy tail swaying behind her.
“Oh, yea! ‘Nother round o’ ale!” Says the drunken half-scotswoman, Sally, from across the table as you sigh.
“Nothing for me, thank you,” You say before sighing and looking over the paper once again.
After leaving the Inquisitor on the road and walking from the station, you managed to arrive in Clan Mathan about at sundown to a hero’s welcome. You didn’t exactly expect that, but you suppose you saved their entire village that one time. After a feast both for your victory and once again for the clan’s continued survival, you were led to a tent overlooking the loch. From its open flaps, you can see both the remains of the Metal Castle and the scaffolding of the workers hired to disassemble it. In the other direction is the port lights of the bustling city of Ivern. Between them is the dark, rippling abyss of the loch, and with all this worrying over Johann’s, such a thing brings back bad memories.
But that’s not really important, not right now, since this paper changes quite a lot. Apparently, though Johann isn’t here, Inquisitor Abram left it here after you left Ivern days ago. “You’re late! You’re late! For a very important date!” It is all it reads, though it came with a small pocket watch with a smaller compass embedded in it. The suited paw that serves at its hand doesn’t point north but to a location southwest. A trap, most definitely, but one you’ll fall for nonetheless.
>You are Lorina de Lindan>You are Inquisitor Asher