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Yet if Taneth is under attack, then it is the duty of the Bailiffs Guild to evacuate the outskirts and keep all of the city's citizens safe within its walls, until the danger has passed. Are you going to risk agitating the citizenry, on the off-chance that there is a legitimate threat to their safety?
>Evacuate Tavan Gate. It's a rather large area, but you should have enough time to escort all of the farmers, nomads and eccentrics nearby into the safety as the city.
>Evacuate the waterfront. It will take some time to journey to the southern side of Taneth, but it's far more populous and far more important to the city than Tavan Gate.
>Return to the Vault immediately. It's best that you investigate the cause of this commotion before you take any action. This could just be a false alarm.
>Continue your patrol. Like Janos suggests, it could just be some idiots messing with the bell. Taneth isn't in danger, just ignore that awful noise.