Rolled 37, 23 = 60 (2d100)
>>6058628>>6058538>>6058463>>6058420>>6058054You look around. The dead are being dragged off, the wounded are being looked at. Karl is running downhill on the sandy path towards the monastery, one of the few pre-Flashtime structures that are standing in anything like their original shape. You've read part of a book talking about a long-gone tradition of sanctuary in such places, but that's not important right now.
Before anyone can make any decision about Dogshit City, you announce that you're giving chase, and immediately follow through. Karl is bigger than you, but you're better hydrated, and you have a knife.
On one hand, if you sprint and catch the guy quickly, the walk back will be easier, and the incident will be fresh in everyone's minds when you come back with the guy's head. On the other hand, Karl wasn't very bright -- if you pace yourself, you'll catch him eventually and with any luck he'll be tired.