Quoted By:
<span class="mu-b">"No Fim, I won't replace you. You were always special to me. You still are... just not in the same way."</span>
<span class="mu-r">"D-Do you promise?"</span>
<span class="mu-b">"Yes, I promise."</span>
Fim gives up his strong tactics and collapses into your arms when you offer it, giving him a hug. He clutches you closely, but you hold him only loose.
<span class="mu-b">"See? You're happy now, right? All better?"</span>
<span class="mu-r">"Yes, Master. I am happy now."</span> Fim says. You don't think he's telling the truth.
Over the next few days, you take things slowly. Fim slowly moves out of your royal palace, and you assign him somewhere else. He seems to prefer a different planet altogether, and while ridiculous to assume that you'd ever run into each other on Jaxt out of random chance, you suppose he doesn't want such bad memories cropping up. Oh well. You put him in a place he can't hurt anything and say your last goodbyes.
The Threemind reminds you of your current materials surplus in the colonies. You have <span class="mu-s">over 20%</span> again, meaning you could build another fleet, though it would mean taking away the surplus of resources the colonies have finally managed to gain, but if you build the fleet now it could be ready by the next five year plan...
What do you want to do?
>Build the Fleet (20% Materials, 50% chance it will be ready by next prompt)
>Stockpile the resources instead