>>5629684>>5629690>>5629704>At some point I should play 5 MGS V is an incredible game in terms of pure exhilarating gameplay, there are so many guns and the hilarious Fulton parachute extract system
https://en.m.wikipedia.org/wiki/Fulton_surface-to-air_recovery_systemnever gets old, there are many funny gadgets. Good to see Kojima incorporates some unsubtle military BDSM in all his games, also the sniper woman is some sort of plant who photosynthesises through her skin or something.
Fulton skyhook parachute extract: remember in the Dark Knight 2008 when this was used in the Hong Kong lawyer/ accountant scene? The plot of that and the conflicting legal jurisdictions etc made me think of how the 2014 HK incidents began. It is amusing to read on wikipedia how unrest prior to British handover is categorised as riots and subsequent events as protests hehe.
The sniping is very very fun in MGS V and you can feasibly just shoot everything if you want to and do not care too much about Kojima antiwar nonviolence moral messages or collecting soldier recruits (this was a good mechanic from the psp games, I played a bit but never completed those). However I feel in terms of artistic vision and narrative feel, MGS IV is stronger. Death Stranding is the strongest game to me in terms of gameplay/artistic vision combined, and predicting covid lockdown lol but that game does not have many guns, it is more about TACTICAL LADDERS; I carried about 4 ladders at all times