Quoted By:
“Every time that I brought the voice to bear, I have done so out of necessity and to hold others to their word.”
If you didn't compel the outsiders to make amends for the harm that they had caused, they would have tried to escape justice and likely killed more Voss in the process.
If you didn't compel Blayz to follow your lead, he might have tried to wrest control of the vault from you and cast you out again like he did before.
If you didn't compel the huntress to obey while you were looting the ruins of the village, her words and actions might have drawn the attention of the Leperos.
On each of these occasions, you had no other choice. Sometimes you must make difficult decisions, sometimes survival and safety must be put before the freedom of others. In the end, you will do whatever it takes to help the Voss though because if it wasn't for their tribe – if it wasn't for Jurvaz specifically – then you would still be frozen in your chamber. Your fates are now intertwined.
Plenty of tribesmen seem puzzled by your logic. They aren't used to discussing philosophical issues like free will. Jurvaz seems to wrap his head around it though and by the end of your explanation, he's nodding along, seemingly satisfied.
“Well I ain't got a magical voice to hold you to yer word, but I'll do my best. So long as you only use it in times o' need or for the good o' the tribe, then I'll follow yer lead.”
“That's why I made you my second,” you reply. “You weren't afraid of confronting me when my words didn't align with my actions and for that, I thank you. It's easy for a man with power to become a tyrant and with my voice, I could become much worse than that.”
In the end, the tension in the room has dissipated. Though you still come across as a peculiar outsider to some of the Voss, at least they have one of their own leading the tribe alongside you, someone who has sworn to keep you in check. The rest of the night is uneventful and after everyone has eaten their fill, they retire for the night.
Time passes.
Though it takes some time for them to get used to the sensation of filling their lungs with an aerosol, Karlee and the infected tribesmen use the inhalers regularly. Hunters and gatherers now leave the bunker in packs of three or four, armed with wooden spears and bows. Whenever they come across any Leperos, they are under strict orders to kill them on sight and burn the bodies. While you do occasionally reinforce the memes that keep Blayz and the Scrappers in check, Jurvaz insists on watching every time, to make sure that you aren't taking any liberties. Otherwise, whenever you have a free moment, you are busy learning how to operate the UAV and mastering its myriad commands.