>>60345891,3,2
Shroomy has a brief reprieve from the action as the battle rages on elsewhere. There’s enough radioactive power for it to integrate into itself and gain a permanent upgrade. While it’s still the smallest Kaiju, that means it has the highest rate of growth, and by the time it needs to make itself larger, it’ll be on par with the others in both size and stats.
The production of the Screamer Spores results in a weapon that could potentially interfere with the otherworldly nature of creatures like Memitim and The Herald, directly targeting their bodily makeup. Time will tell how effective this will be. Once it finishes the upgrade, Shroomy’s tanks are empty once more, and the battle rages on ahead. More helicopters chase after the mushroom, various containers and pulleys hanging from them, and awaiting any attempts to load itself in for swift transport.
>Shroomy energy: 0/4>Shroomy Special: D>C>>6034139The giant spider rests, while the military mills about and deals with the remnants of the cell. The signal from the giant mushroom prompts it to sit down and enjoy a break, repairing a bit of the hefty damage done to it. It’ll be smashed instantly if it shows up now, so recovering just a tad will increase its survivability.
>Shelob HP: 2/4>>60358682,3,2
The Herald is swift as ever, rapidly displacing itself across the continent faster than the attacks can properly connect. The only ones who take measures to intercept it are Ursa and G.E.L, and the latter is who it focuses on when they all arrive in a region of Russia. It sucks up radiation from a plant, watching the two from afar.
>The Herald energy: 5/6Another cutting laser emanates from its hand, aimed at the lobster.
>Strength (D) VS Stamina (C)>>60343501,3
The turtle is the first to begin moving, even though it’s among the slowest to reach its target. It racks up its missiles and loads them, before firing a massive barrage against the highly mobile enemy.
>Special (D>C>B>C) VS Stamina (D)>MECHA-PENYU has consumed 2 energy: 0/6In the wake of the attack, the Japanese forces chase down the monstrosity, following the path of carnage that the creatures leave in their wake. They’re urgently trying to pilot it and catch up with the enemy. Simply attacking it in the present has been proving ineffectual due to its high speed, and its clear desire to not be struck.
>Move to C14 (NPC)((Note that you still have your improved Speed E, as there was no Contested Action just yet, like an actual dodge attempt for example))
>>60354781,2,1
Much like MECHA-PENYU, Phantrumpitus attempts to claw at the monster and wound it before it exits the tile. However, it doesn’t simply stay still to take the blow, and the elephant finds its actions wasted as the creature swiftly flees.
>Special (F>E>F)>Phantrumpitus has spent 1 energy: 5/6