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Clara says excitedly:
-Another ship?! Maybe they can help! We will rescue everyone together!
>This is absolutely a trap. What did those guards say about distress signals again? You should leave this system right now. Your ship doesn't even have any weapons.
>Ask Clara: the high power communication laser on this scientific ship... can you convert it into some form of improvised weapon? Recalibrate its settings, perhaps?
QM: if you attempt this, you believe there is a chance the comm laser could overload and damage the ship. Roll under 69 = 60 +9 (Knowledge)
>roll 1d100 to attempt to recalibrate and overload the comm laser into an improvised directed energy weapon
>The ship at L5 might have weapons on board, or something you could salvage. Don't you need some components, fire control subroutines for your Armed Merchant Freighter construction completion? Move there and investigate
Move to
>L1
>L2
>L3
>L4
>L5
>Attempt to hide the ship's trajectory behind the star. Does this work as a method of concealment?
>Move immediately to the orbital station, enter and investigate the source of the distress signal. This is an emergency, every moment counts with this rescue.