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The nerd could be useful, things she told you weren't really common knowledge. Or at least you don't remember learning any of this when you were human. You lift her a bit more and set her down on the top of the SHELL.
– "Alright, you're getting kidnapped. Resist if you want to ride inside of the shell instead, with all the mold."
– "You're MOLD?!" You wince a little at the high-pitched squeak. "I t-thought you're a ghost type!"
– "Nope, all fungus. And hatred for videogames. Speaking of." You bring your stick down on her laptops. The impact is quite impressive, the Stick shattering them completely and even cracking the floor a little, to nerd's quiet "nooo..". Nothing like a little bullying after losing a fight. No wonder humans love doing it, it does feel great.
You turn and, to your passenger's surprise, head back into the monster research center. She's still sweating and shaking, of course, but now the nerd harbors some hopes of being saved. You don't really care. You have three more questions.
– "So what is glue factory?"
– "Uhh.. a r-really classified place where guys from monster essense extraction department well.. extract it. It was a very quiet place for a long time, 'cause taking self-turned monsters alive is.. hard, and MK is right there, so might as well extract from him! He doesn't even die from that! Some theorize he has infinite monster essence, but I personall.. Eeeek! Okay, okay, it's a place where they pull essence out of monsters and store it in magic orbs!"
– "They really just turn monsters back to humans there?"
– "Uhhh.. erm.. the process is uhh.. fatal to the monster." Yeah, of fucking course it is.
– "Cool. So what, all the orbs in the last 100 years were monster juice? A grand conspiracy?"
– "H-hah, no, no, only the most high-grade ones.. our government sponsors-"
– "Glowies?" You interrupt her.
– "Y-yeah, they want to have the best ones. S-speaking of, if you are really not gonna eat me, can you please stop asking me for government secrets?.. Surviving a m-monster enounter just to get black van'd would be pretty sad.."
You don't answer anything to that.
The center is huge and sterile-looking. There are emergency lights glowing everywhere, alarms blaring, signs of hasty evacuation everywhere, the works. All to remind you that you are not escaping danger but instead going back into it.
You wander aimlessly for a bit and smack a couple of computers with your stick after nerd's admission that there are maybe games on some of them.