>>6157812You start well enough, you and the you scholar, moving the carts down the street (5) and up to the corner.
Trying to move again is not so lucky as (7) you've lead yourself into a blind spot between broken cars. You find yourself stopping again as on of the carts lurches to a halt, and you examine (8) of them before finding one of the wheels has been jammed with a stick. But these minor troubles behind you, the carts move at double speed once again (1) without any real trouble.
Behind you, the pumpkin man is in the street, and following you with a small group.
>trick of TreeeaaatYou're sure you hear something say it. The thug moving the carts looks as startled as you do.
>you done said dat? Boy dat ain funny. Don't be playin'. I cain handle non a dat, not uh-nite may-un.You're breathing heavily with the strain of pushing the load, but reassure him.
>i didn't say nothin. It came from back there.The thug looks back in the dark.
[If my 5th+4th <=10, he sees the glowing pumpkin. If more he'll think you're lying, making him paranoid]
[If my 4th+3rd <=10, the thug has a tough mind. If more he is superstitious, -1 to calamity]
[If my 3rd+2nd <=10, he will remain calm. If more he will become panicked, -1 to calamity]
[If my 2nd+1st <=10, he will start whistling to calm himself, -1 ghoul draw. If more he will start rapping, -1 to calamity/draw and causing you -1 to general success.]
[If my 4th+2nd <=10 the pumpkin is moving slow. If more the pumpkin will attack on this turn]
[If my 3rd+1st <=10, the thug will have 4 actions. If more he will have 3]
You have 4 actions
>focus (+1)>move carts (repeatable)>fight ghouls>signal for help>guard big teeth (+2 to him)>your idea.[5th-2nd] 1-5p, 6-0f
[Draw] 1-6p, 7-0f