Quoted By:
Buildings
>Buildings cannot be constructed adjacent to hostile units
Fields:
>Produces 1 food each turn.
>Can be built on controlled plains tile.
>Costs 1 gold.
Fishing Boat:
>Produces 1 food each turn.
>Can be built in a sea tile next to a controlled coastal tile.
>Costs 1 gold.
Settlement:
>Produces 1 gold per level each turn.
>Consumes 1 food per level each turn.
>Can be built on any controlled tile or any uncontrolled tile with a unit.
>Costs 1 gold and 3 food.
>Cost includes tile annexation costs if uncontrolled.
>Each additional level costs 2 gold but costs no food and can be upgraded up to level 9.
>Can be demoted at the cost of 1 gold per level.
Mines:
>Produces 2 gold.
>Can be built in any controlled mountain tile.
>Costs 1 gold.
Fort:
>Can be used to build units on it's tile.
>Enemy attacks lower level.
>Can be built on any controlled tile or any uncontrolled tile with a unit.
>Costs 2 gold.
>Cost includes tile annexation costs if uncontrolled.
>Each additional level costs 1 gold more and can be upgraded up to level 9.