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> Sight Test I – VII
Seven minutes have passed since Chlotsuintha entered the Clerking house archive.
> DC 40: Witchlet Chlotsuintha is not Keen of Eye, making a Involved Sight Test like this [Moderate]
> + DC 9: Witchlet Chlotsuintha is currently Tired III and is not as perceptive as she might be otherwise
> + DC 6 Witchlet Chlotsuintha is currently Drained III, and may not be thinking as quick as she normally does.
> + DC 2 Witchlet Chlotsuintha does not have enough light to adequately illuminate the Clerking house archive.
> + DC 4 Witchlet Chlotsuintha wants to take her time, but as she has fallen so far behind at this point, she cannot help but rush.
> + DC 6 Witchlet Chlotsuintha has a great deal of poorly organized material to look through and around, which presents a genuine complication.
> + DC 3 Witchlet Chlotsuintha must navigate through tightly packed shelves during the course of her search.
> - DC 2 Witchlet Chlotsuintha has a vague idea of the organization of the Clerking house archive.
> - DC 5 Witchlet Chlotsuintha has a vague idea of what she is looking for.
> - DC 20 Witchlet Chlotsuintha knows definitively what she isn't looking for, allowing her expedite and narrow her search
> DC 43: Anything lower is a failure. [Re-rolls and auto-passes are available. No hostile re-roll(s)]
> No Passes: What's Unfit to Print. Chlotsuintha is figuratively buried in writ and binders and rolls and even scrolls! Three minutes pass, and all she gleans is how one particular row of shelves is organized. [Progress 5/5] [Progress 1/?]
> One Pass: Type Facing Facts. Chlotsuintha makes some tentative progress working through the stacks, and now has an even better idea of where things are located in the archive. Two minutes pass [Progress 5/5] [Progress 1/?]
> Two Passes: Black and White. Chlotsuintha makes forward progress working through the stacks, inching towards the ultimate object of her search. One minute passes [Progress 5/5] [Progress 2/?]
> Three Passes: Printing Impressed. Chlotsuintha makes significant strides working through the stacks, and pushes through towards the conclusion of her search. One minute passes [Progress 5/5] [Progress 3/?]
> If ONE of the THREE rolls comes up as a Critical or Near-Critical Failure (Roll of 1 or 2) nothing happens, as NCF and CF have been nulled for this test.
> If ONE of the THREE rolls comes up as a Critical or Near-Critical Success (Roll of 100 or 99) then Chlotsuintha turns up a pair of Family Patents - a Master and a Personal.
> May I please have ONE roll of 3d100?