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In a medieval fantasy world, my journey begins.
<span class="mu-s">Basic Concept</span>
This is a reverse Quest. The players (You) take the place of the QM, and decide the situations, create elements of the setting, and arbitrate the result of the player's (Me) rolls into success or failure.
After many days of travel, I approach the <span class="mu-i"><span class="mu-s">City with the Red Walls</span></span>. While the journey was long, many sellswords and adventurers have come to this city because...
>Of the treasure rumored to be in the dungeons below
>A wealthy lord is promising riches to anyone who can cure his sick daughter
>It is beset by monsters and skilled warriors are needed to protect it
>Because of a crystal in the town square that can grant the gift of magic to those who touch it
>Other (Write In)