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The next days pass by slowly, sun and stars wheeling above – by daylight, you treat a rotten tooth in a farm boy, an infected bite in an elderly woman, a twisted ankle in one of the spearmen; you resolve a minor squabble between your kitchen staff, smoothing egos. Such minor troubles are no test of your skills, and are even boring to you - but even so – these small acts of kindness are beginning to endear themselves to your people. Not to mention, you have heard that Klytie and Theopotides have taken it upon themselves to defend your reputation vociferously to all commoners who might listen. The rumors you catch about yourself recently are less dark in their wild accusations – while you certainly treat with foul daimons and black spirits of the underworld, now your motivations are seen as simply mysterious and unknowable, rather than rancid with malice. A subtle change, you are still heartened – perhaps even a witch can become loved by her people.
By nights, however – you truly become alive. In the witch-light of your hut, your blood sings, your mind sharpens, and your will becomes a scalpel – a σπάθιον.
>Time for a WITCH ACTION! This action will conclude in time for the Summons, which is approximately seven days away. You’ll also meet with Labostas prior to the Summons.
<span class="mu-s">Current Potion Inventory:</span>
One charge of Hippomedon’s Essence.
Two charges of Dionysian Frankencense.
<span class="mu-s">Current Reagent Inventory:</span>
- Deianira’s blood (always available)
- One bundle of Aconite flowers
- One bundle of Nightshade.
- Two black lambs in the fields of Hippomedon.
>more coming