>>5311123So you are not only averse to competition, but also criticism? No wonder you do not improve as a person, if not a writer. See, criticism may be scathing, but there's a grain of truth in each (well, except the ones with minimal info, like 'this quest is bad' sort of shit, but they can be safely disregarded and reasoned against). To ignore, even going as far to dissuade criticism, would stagnate your own growth as you see nothing wrong by your own. And to dissuade criticism would create so-called 'tumblr safe spaces' where ideas fester and rot instead of flourish.
Also, keep in mind that QMing is more of an art instead of a science, or a business for that matter. Knowing certain ways to write better doesn't automatically mean that my next quest would be a good one. It's all in the execution. It doesn't matter if another QM takes what writing tips I give and makes an excellent quest - in fact, I would be happy that they're also contributing to the overall growth of quality quests.
And if you keep thinking of quests as some sort of business, let me ask you this: why is it, despite the recipe of KFC chicken being known online for years now, KFC is still widely known as, and profiting, as a fried chicken restaurant? Yes, there's plenty of fried chicken places that took their recipe and made it tastier, but none are as big as KFC. Think about it for a second.
Besides, quests aren't profitable anyways. We do this because:
1) we love making stories up
2) we love the interactivity
3) we love the community
Now go and make your own quest - go use your own 'secret recipe', sockpuppet all you want - but I bet that you will not be good at it. You are weak in your averseness to competition and criticism, and thus you will lack creativity and drive, not to mention blind to your own faults.
Prove yon mettle in this arena of creative, collaborative storytelling, or begone, return to your hugbox to cry about it.