It is now the first Week of Floreal
After a couple hours of discussion with the <span class="mu-s">Scouts</span>, the <span class="mu-s">Herder</span> and the <span class="mu-s">Chief</span>, you come down with a plan of action.
>Scouts + Skinks : Use bowpipes in a line formation to push the boars in the Enclave
>Herder : Join the hunt with Cold Ones and Terradon
>Farmer : Tend wounded boar, design which to kill and which to tend
>Carpenter : Build pen for Alive Boars caught
Your Skinks that got lost are all well. The 6 of them that were fine spent a slow week caring at the others, allowing a smooth recovery.
Unskill Skinks current assignment (Total : 44):
5 at the Slann
9 at the Stonemasons
15 at the Herder
15 Idle
>Write-in desired Vanilla Skink assignement
>Master Mason and Young Mason assignement?
They are separate entities, you can get them working on the same project (with Bonus) or different ones - Stone extraction or constructions.
I'm abstracting a good amount of crunch behind the scenes. Both them and the Saurus rolled extremely poorly despite overall really good rolls since the beginning
Slann :
>Contact Metropolis for organizing trade
>Evaluate location for a Node Realigning Ziggurath
>Tune the Meteo for easier life of Lizardfolks
>Write-In
Zarschia, Priest :
>Detect metal
>Create metal
Zarschia's touch; DC 80
>Write-In
Shak Tcha, City Planner Chief :
>Work on more town design
>Supervise Building
>Supervise Clearing
>Write-In