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Good to have you, Agents! I've got one order of egg, nothing for Vennsfield, one Tuna for Fold, and Evans we're good to go on the -- sorry this systemfeed is wonky let me just adjust for no no that is your actual order, huh? Just, just like that, huh? Wow. Alright. Sounds edible.
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Well, while that gets handled, let's do the usual proper perimeter protection detail and slap up some node cams and finagle the grounds a little. The Client says we're good to do this, SO LONG AS WE DON'T DISTURB HIM, sorry, reading directly from this brief here I tried to do his accent don't know if I got it...
So, grab some of the remote cams and tippytoe them into places. If you've got the feel for it, maybe unlock a turret case or two. We haven't brought very many of those but standard operating procedure.
Finally, uh, well, I mean. . . Maybe there's something else you want to get doing?
>To take an action that requires rolling, you roll d10s equal to a pool of Intention + Secret. Sometimes, other stuff adds.
>7+ is great. 10s are double and tick a small boon. Slightly nicer stuff happens!
>1s are a complication. Don't worry about these, but they'll factor in if you're doing finnicky stuff.
>For now, Process + Meshops sets up cameras and some deterrent turrets
>But unless you really get into it, you'll still have time to do something . . . else? Maybe you have a door you want extra locked or maybe you want to be sure there's some bandages somewhere? You can try that too, if you're rummaging about anyway. Though you don't have to.
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