>>5948986When you alight on the <span class="mu-i">Asclepius’s</span> hangar the whole space is abuzz with activity of techmarines and chapter hands preparing for departure. When you arrive at the bridge Captain Cimon and Kylon are waiting for you, and you can see the ships of the Biron Expeditionary Force moving into formation. All is nearly ready. You think this world has been quite the success all told, a sizeable human auxiliary force and the recovery of a small amount of psykers, all without a single loss. The Heads of the Hydra are many, and they are constantly growing. All that is left is to decide your next destination. As you step towards the main hololith, which projects into a space as tall as a knight, you see before you a holo-picture of…
>Segmentum Pacificus, the smallest of the Segmentums outside Solar. It contains highly strategic backroutes to Terra, along with the Word Bearers homeworld of Colchis. There is also a significant amount of undiscovered country to the Galactic West, some of which was never touched by the Great Crusade…>Segmentum Tempestus. A rich segmentum, containing the Imperial Fist homeworld Inwit, the Death Guard homeworld Barbarus, and Deliverance homeworld of the Raven Guard. It also contains one of the largest clusters of Forge Worlds in the galaxy, the Belt of Iron, sure to be an important battleground if Horus does not take Terra by the end of the year.>Segmentum Obscurus. A dark and dangerous Segmentum, infamous for the great Eye of Terror, known for the many strange and curious phenomena that lurk between its spaces, such as the Halo Stars. Contains The Iron Hands homeworld Medusa, the Dark Angels homeworld Caliban, and the home of the Space Wolves, Fenris.>Ultima Segmentum. By far the largest of the Segmentums, it contains everything the galaxy has to offer, including innumerable hiding places. But you also know that it is certain to be where the greatest battles of this war will be fought, particularly around Guilliman’s realm of Ultramar and the road to Terra. Contains the homeworlds of the Thousand Sons, World Eaters, Emperors Children, Ultramarines, Night Lords, Salamanders, Blood Angels, White Scars, and Iron Warriors; at Prospero, Bodt, Chemos, Ultramar, Nostramo, Nocturne, Baal, Chogoris, and Olympia, respectively.