Quoted By:
“Oh yes- the Reconquista! I'll kill the Baalathi myself- like this. Hya!”
<span class="mu-b">”Bluey, why are you wearing a pink coat?”</span>
“What? This the traditional Hazaar warrior color!”
<span class="mu-b">”...Right.”</span>
Of course, in the end, you decide to remain <span class="mu-i"><span class="mu-s">within your territory</span></span> and build up what your predecessor already won. While you won't be getting access to the Baalathi homeworld or Haazar space anytime soon; you can develop your technology here instead. Wouldn't want to spread the empire too thin.
There is some controversy over introducing the Baalathi spore to Max. It's a viral infection; and once it is there, there's no going back. But the difference is that the Baalathi on Max will be controlled- scientific and very agreeable due to its high Argon concentration. Does letting them colonize this gas giant disrespect Vul's memory? It's a thought to consider- but as far as you think, it isn't disrespectful. In fact, it may be the biggest monument to your victory over them. Taking these once scary alien saboteurs and invaders and turning them into a workforce for you; divorced from their drones and magnetic ships and big Azurium capsules.
Naturally, they will still be watched very closely. It will take a few years for your introduction for them to multiply to a usable number; but knowing how these vermin reproduce, it won't take long.