Rolled 10, 12, 8, 12, 14, 14, 18 = 88 (7d20)
>>5440022>>5440204>>5440227>>5440271>>5440351While the idea of absorbing these strange, psychic dogmen into your ever-growing Dark Alliance is an amusing notion, it’s hardly the priority here. These ‘people’ are no Drow, not even Bogbarri—they live in filth, they do not wear clothes, their strengths are limited to numbers and to some sort of telekinetic magic you barely understand. Diplomacy can wait, if you engage in it at all. They are enemies of your allies, and you came here for the specific purpose of proving yourself a worthy foe-slayer to the dark elves.
Lashing out with your shifting shoggoth-sword, that’s exactly what you set out to do.
DC 16, two dice for enemy retaliation