Quoted By:
The monolith’s the key here–fix that thing up and you’ll be on your way to greener and more <span class="mu-r">SEA WITCH-</span>laden pastures! Plus you kinda like the warm, tingly feeling of the water leading to the <span class="mu-g">ENGINES,</span> not that you’d tell Syb or Ly, of course!
“You just did.” Sybil groans as she massages the bridge of her nose in irritation. “It can’t be helped, though–that teleporter’s our best way into the <span class="mu-g">LAB,</span> so…”
So, you interrupt, let’s get going! Scampering down a barnacle-laced catwalk, you lead the way downwards into the belly of the nuclear-powered beast per Ly’s instructions! It’s smooth sailing for the most part, but as the water around you grows warmer and tinglier, you find yourself amidst a maze of pipes, bulbous machines, and a jungle of faded warning signs!
Oh, and <span class="mu-r">GUARDS.</span>
Ducking into a nearby corner as one of said sentries rounds the corner of a particularly large gizmo, you and your pals watch as the skeleton idly retrieves a soaked pack of cigarettes from under his hat and moves to stick a smoke in his mouth.
“<span class="mu-i">... Ah. Blyat.</span>”
Watching the bubbles rise from his mouth to the engine room’s low ceiling, the sentry begrudgingly stuffs the smokes back into his pocket and resumes his patrol. Angrily muttering to himself as he departs, you take a moment to study his movements before coming to a stunning realization:
This guy’s just walking in <span class="mu-s">CIRCLES!</span>
“Just like those guards in that game you enjoy…” Sybil quietly remarks as she watches with interest. “<span class="mu-i">Frigid Blades,</span> was it?”
“Yea, da’ one wit’ da’ hero who wears dat’ skintight suit!” Ly confirms unnecessarily. Yea, you mumble, hiding your reddening cheeks from Syb, that’s uh… that’s the one, alright.
“Well, erm,” The Goth continues, still off-guard from Ly’s intel, “This should be a cinch then, yes?”
Should be! You <span class="mu-i">did</span> do a <span class="mu-b">GHOST RUN</span> out of the doggie bone factory–this is kid’s stuff in comparison! Carefully slinking around the corner, it isn’t long before you come across another hull breach–this one leading into what appears to be another <span class="mu-g">RUINED OUTPOST!</span>
Eager to get things fixed up, you’re halfway through the breach when you feel a hand yank your shoulder from behind… just as you feel a searing pain graze your cheek!
“<span class="mu-i">WAIT!</span>” Sybil hisses, pulling you back as a pitiable whine escapes your lips, “Look!”
Clasping your hand to your cheek, you follow Syb’s finger and find yourself staring at a mess of open pipes venting a faintly-glowing stream of bubbling water in your way! Littered with <span class="mu-g">VALVES</span> and <span class="mu-g">DIALS</span> of all shapes and sizes, you couldn’t say which one controls them all, but you know one thing for certain–there’s a <span class="mu-i">lot</span> of readouts in the <span class="mu-r">RED</span>!
>CONTD.