Rolled 42 + 20 (1d100 + 20)
>>5343944You decide to divert the general scientific investment into the temporarily more urgent raw aero-gel containers. Adrian is excited when you ring him up from The Phone.
"Alright, I've diverted the funds into the container project. Make sure they're absolutely flame-resistant!"
Adrian can't quite curb his excitement. "Aaa! Thank you very much, Mr. President! You'll get results, I swear!"
You smile, happy at seeing such motivation.
The next day, you receive a report about two Interfed agents arriving in the capital. Huh, just two? A Constable Soren Sorrensson from Nordinnik, a tall and mostly silent type; and a sassy Neges woman, Detective Shaniqua LaFrey, from Saint Charlotte. You recall Nordinnik being in the same continent as Bordec, although a bit far to the north - while St. Charlotte is a little bit east of Paneira.
These agents must be the ones chasing after Soleil, then?
Regarding the mysterious cow-killer lights, you've put in the official order for the airforce to intensify patrols in Norteste Province. Which turns out to be a good call, as one such light was reported seen just a couple days later.
Two of your airforce's Rafael fighter jets, slightly outdated by the world's standard, were the closest and were thus diverted to intercept the light. Each had a crew complement of two, a pilot and a gunner/navigator, and armed with two heatseeking missiles and 100 rounds of fighter gun ammunition.
You are confident in the quality of your pilots, but then again this is a wholly unknown enemy you're facing. You unconsciously tense up as the planes report that they have visual.
>What do you do with the Interfed agents?>□ Let them do their investigation on their own>□ Have local police cooperate with them>□ Have Risonha share her intel with them>□ Have Risonha spy on them>□ Return them to their countries>□ Other (fill in)>Airforce vs mysterious flying light>Roll 2d100, 3 highest rolls will be averaged to get results, my roll is the DC