>>61286933rd Turn
> 1st action: Fortress constructionHaving been pushed back into a snow-covered, hilly terrain, the Urotti Dwarves will focus on constructing a formidable new fortress, a Gul Nornir ("Fortress of Renewal"). Utilizing the abundant lumber from the lumber yard and stone from the mines, they will carve this stronghold into the hillside, integrating natural defenses provided by the rugged landscape. The fortress will feature thick stone walls reinforced with ironwood beams, concealed entrances, and strategically placed battlements ideal for defending against a larger force. Underground tunnels and chambers will serve as secure storage for supplies and as escape routes if needed.
> 2nd action: Upgrade the new capital that has been named Virn-GaruhmDespite the bitter cold and the unforgiving terrain, the Urotti Dwarves set to work expanding their new home, Virn-Garuhm. Mining deep into the mountainside, they carve out new chambers to serve as warm and sturdy dwellings, connected by an intricate network of tunnels that weave through the rock like veins of precious ore. These subterranean roads not only shelter them from the harsh elements but also enhance connectivity throughout the city.
Master smiths rekindle their forges, the glow of molten metal casting hopeful light in the depths. Workshops buzz with activity as craftsmen and artisans labor to produce tools, weapons, and goods essential for daily life and future endeavors. At the heart of Virn-Garuhm, a central marketplace comes to life, where traders barter and clans mingle, fostering unity and the exchange of ideas.
Mindful of the threats that loom beyond their snowy refuge, the dwarves erect sturdy walls and watchtowers around their settlement. Stone by stone, they build defenses that blend seamlessly with the rugged landscape, ever vigilant against those who might seek to harm them.