>>6301679I am thinking about something directly inspired due to the effectiveness shown by Einherjar units against UNSC ones, be CMA garrisons, Police, Marines, Soldiers, and even ODSTs (and the Red Beards are not dying easily to Spartans as we have seen). And combat stims/combat drugs are, I think, just a part of it. Their training and indoctrination are the clear major parts that made the difference. I don't think it is a good idea to combine my idea and yours, and combat stims would not add much to the unit you are describing. The combination could work poorly, in fact, and what I have in mind would not help their stealth; they work better as separate ideas. Having any of the liquids made in the BERSEKER project would end poorly for the unit you have in mind, trust me.
>SPI armorCould be costly and not something I would consider for the unit you are proposing. Not if you want to make it in any decent numbers. A new body armor, probably a combination of what ONI Field Agents use and ODST armor, could probably suit them instead, and it wouldn't be too costly, allowing for larger numbers of them to be made. What i am thinking instead would be probably heavy combat body armor, so drugs would be needed.
Keep it with you still, it might be an idea to propose in the future. High Command might listen to us; we are giving them good reasons to do so. As of now, while I had this other idea in mind, I remain mostly laser-focused on the heavy robotic-cybernetics augmentation third path for Washouts, finding another way to rehabilitate them for war (in case what its being done now doesn't work). And I want Soren to be the first one (if he volunteers).
>>6301663>Ask the rest of your team how they like the small personalizations to their armor you had done.Let's hear the judges of art