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That's going to be the end of this Quest. Thanks for playing!
It was a bit shorter and less active then I wanted, but to be fair I did sort of encourage it with its odd premise and execution. The idea behind this quest was to make it very "roleplay heavy", as though the person you're talking to is really there in that situation, with them essentially quantum tunneling in from another dimension to a nonexistent 4chan-free universe. I was surprised when this individual guessed that in one
>>5924968 it was meant to be more realistic then other quests without prompts (since it's like talking to someone over 4chan instead of it being a Quest) and having no other indicuation what is happening in the Quest is really happening other then it's on this board and my QM tripcode, to show that I'm really the one you're talking to, but everything else was supposed to be "in character".
For context; the main "twist" of the Quest was that the aliens were really a strange species of salp/pyrosomes not from outer space but from the ocean, somehow able to move on land and consume people. The main character, a female collage student who I was roleplaying as, was only spared being gobbled up instantly because of her antipsychotic medications which changed her body odor/smell and masked it from the otherwise unstoppable aliens.
Obviously, this quest ended with her dying because she left the safety of her dorm as per player request. It was always going to rain no matter what, so the "good" ending would be holding out with salt, silica, or using a blow dryer as a portable "gun" until the military arrived which would result in rescue.
As per usual, I'd like to ask a few questions on the format and please tell me what you think.
>How realistic, immersive, or otherwise believable did you find the format?>Do you think the "aliens" were cool?>Do you think unhelpful or less competent Quest MCs who can't or choose not to always follow the prompt are a bad concept inherently?