>>6060671Rules:
In this quest you will have to survive the lunacies of the mad God in a city surrounded by desert. Some things may want to kill you or do other nefarious acts, the city has some considerable and growing crime rates, and the limit of human depravity is not the ceiling, but the very heavens.. Most dangerous things will follow the ancestral rules established by God back when he was sane (a certain biology, laws of physics, and sporadic memories of what deserves to be destroyed and what must be preserved).
You can perform any technically possible action, roll 1-100 for success probability.
There is no HP system. Numbers cant measure how raped you are; the unreliable descriptions of your current state will be your only estimate of health. Injuries behave realistically, but nothing is certain in the city of the mad God.
Lastly, you need to make a character to play, try to not define it too well or you will go mad (!). You also need a goal or a mission, this can range from saving your loyal corgi dog (Feefee), murder god, retrieve your spouse from the hands of some handsome religious man, make a fortune by taking advantage of the crazy people, destroy the cult of the salamander go crazy and become the king of the city jungle desert or any custom within madness. It can be as mad as you want and can be changed at any time, however please state so when you do. Your goal in life is bound to change depending on your actions.
You can talk to anything, sentiment or not, no reply is guaranteed, so try to make your actions worth it.
You may die. Even then, in a crazy world anything is possible.
Your character:
>Name:>Sex:>Age:>Physical status (senile, fat, strong, average, moribund, etc):>Job (informal employment or hobos have more luck):>Goal/mission:>Attachment to humanity: