>>5635572A guard must’ve passed out and burned himself while carrying hot water.
The crew knows there isn’t any burn treatment medication in the medical storage. They could either lend them help, or use this opportunity to slip by and enter the second floor.
They decide to..
FOLLOW THEIR HEART
>Help the guards [Dialogue battle*]They have burn treatment medications. They could easily help this one guy and the guards likely won’t try to stop them. Convincing that his crew are supposed to be here on the other hand…
*dialogue battles:
you will be given ‘follow your heart’ and ‘follow your mind’ options. Some options will work, some won’t work in convincing the opposition>Discreetly place some burn treatment medications in the storage [Stealth DC]They want to help, but they must maintain stealth. They could place some medicine in the storage and escape with their Fade. However, these people might assume they’re threats to the mill if his crew mess it up.
Stealth DC: 13 / 16
Sira bonus: +5
Crows bonus: +4
Warin bonus: +3
(2 people or more fail = failure)
FOLLOW THEIR MIND
>Leave them — get to the second floorThis mill is fucked up, but they can’t get caught. They must maintain stealth and find more information. All these secrets will be lost if the crew got captured or killed. They can’t risk that.